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Cat quest 2 walkthrough
Cat quest 2 walkthrough









cat quest 2 walkthrough

You will also be completing a few side quests alongside the main quest until you have beaten the Fire Dragon, a furmidable foe. This stage will involve you getting a feline for the game while learning how the various mechanics and dungeons work. However, if you lockpick and open the cupboard on the ground floor, you will receive a warning that the guards have been summoned. You have to kill the two chests and lure away the badger thing until it does that grid thing then go open the. Difficulty 1 Playthrough 12 Hours Roadmap Stage 1: Just Starting Meowt. You can loot a cupboard on the second floor for a Potion of Heroism and an Jaspar Gem. Gentlebro Leon: So you've seen what we can do, but you're still unimpressed. Speak with Gentlebro Leon Enter the Portal Defeat the Gentlebros Dialogue. The second set of stats are of the item at Level 99. If you enter the house without being given the Paladin Stronghold quest, it is empty except for a cat. This Is It is a Side Quest in Cat Quest 2. The first set of "Armor/Health/Damage/Magic" numbers are the stats of the item at Level 1. This way the cat will simply wait for you to finish your battle.The "KitCat" column is which chest the item can be obtained from in Kit Cat's Smithies. It would be much better to return with the cat, on foot, and take it to the arena. It may happen, for example, if you leave it in the underground, use a teleport and go fight on the Arena of the One during The Collar quest. NOTE: If you leave the cat alone it may disappear.In most cases, it will be patiently waiting at the altar until you return, especially if it was just for a quick shopping and you were back in 15 minutes. If, however, you do use the altar, the cat won't be transported with you. It will be safer to simply walk it off, rather than tempting your fate with teleportation.

cat quest 2 walkthrough

Forget about the teleporting altars for a moment.

  • The black cat doesn't like fast travel.
  • Don't forget to heal it, as it's got low HP.
  • The cat is vulnerable to environment and status effects! While it can run pretty fast, it sometimes happens to run across fire or poison.
  • The cat is marked as a yellow dot on the map - keep an eye on it all the time! 1- 'Sail south to the funny head that looks like no cat.' 2- 'Now head west to da towns borne of twins.' 3- 'From thar, go north-west to the center of the biggest lake in da land.' 4- 'Now stay true northwards to da gulf between grass and ice.
  • You'll just have to talk to it again to have it "rejoin" your party. The cat will spawn close to you once you exit the location. Don't worry though - after the fight, simply leave the loot for a moment (you'll get back to pick it up in a moment), and head for the same exit the cat took. Underground Tunnel, where we encounter fire snails). Sometimes, the cat will run across the whole map to leave it through one of the location exits! This happens especially often in Fort Joy underground (e.g.
  • The cat likes to vanish after combat! During a fight, the cat will usually hide several dozen meters away, and return to its "special person" after the battle.
  • Since it isn't affected by turns like the rest of the party, it will move in real-time until its AI believes it's safe.
  • The cat will flee from combat, and turns will have nothing on it! This means that when a fight breaks out, the cat will try to find a safe hiding spot.
  • If you really have to talk to the guards, have the cat and it's "master" wait at a respectful distance.

    cat quest 2 walkthrough

    This means that you can separate the cat's keeper from the rest of the party to keep the cat safe from stray arrows. The cat will stick to ONE of your party members, not your party as a whole.The guards here apparently hate cats, and may send an arrow out of pure spite, ending all of the cat's remaining lives. In the case of crops, the first item is the item itself and the second item is the seed, a 'Silk Touch' hammer will result in only one item dropped, either the seed for growing crops or the item. To keep the black furball alive, you'll have to remember about several important things: In other words, you simply have to bring it to The Hollow Marshes. Well, the OBJECTIVE of this mysterious quest is to escort the cat outside the Fort Joy stronghold. We have no control over its actions, and often it will vanishe or get killed before we even notice. The charming black cat isn't the nicest traveling companion.











    Cat quest 2 walkthrough